Hi everybody... I'm a new comer to SDLperl. I'm currently coding an image viewer with SDLperl (using OpenGL) and LIRC. I need to get the maximum texture size I can create to know if an image will fit in texture memory. Apparently, the call to glGetxxxx doesn't exist in SDLperl. In C, I would call glGetIntegerv(GL_MAX_TEXTURE_SIZE,&size) to get what I want. I tried to use SDL::GLGetProcAddress("glGetIntegerv") to get function address. The call to getprocaddress works, but I'm unable to execute this after (return code is interpreted as a string and not as function pointer...) Any help would be appreciated. Thanx ! PS: SDLperl is a great work !Thread Next